STEAM Challenge 3 - Biomimicry

STEAM Challenge 3 - Biomimicry

ANZ students rise to the challenge in STEAM 3 - Biomimicry: providing students the opportunity to discover examples of biomimicry in every day life.

Biomimicry offers an empathetic, interconnected understanding of how life works and ultimately where we fit in. It is a practice that learns from and mimics the strategies used by species alive today. The goal is to create products, processes, and policies — new ways of living — that solve our greatest design challenges sustainably and in solidarity with all life on earth. We can use biomimicry to not only learn from nature’s wisdom, but also heal ourselves — and this planet — in the process.

Visit the Global STEM Festival website for more information.

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